{"id":67890,"date":"2026-01-31T12:01:08","date_gmt":"2026-01-31T12:01:08","guid":{"rendered":"https:\/\/youngexplorersclub.ch\/engineering-challenges-for-young-campers\/"},"modified":"2026-03-25T08:33:41","modified_gmt":"2026-03-25T08:33:41","slug":"engineering-challenges-for-young-campers","status":"publish","type":"post","link":"https:\/\/youngexplorersclub.ch\/fr\/engineering-challenges-for-young-campers\/","title":{"rendered":"Engineering Challenges For Young Campers"},"content":{"rendered":"<h2>Engineering Challenges at Camp<\/h2>\n<p>We run engineering challenges at camp using short, hands-on design cycles (<strong>Ask, Imagine, Plan, Create, Test, Improve<\/strong>). These cycles spark <strong>curiosity<\/strong> and <strong>teamwork<\/strong>, and they sharpen <strong>measurement skills<\/strong>. Quick wins match camp attention spans. We pair clear numeric success criteria with fast data collection \u2014 short pre\/post surveys, instructor checklists, and artifacts. We&#8217;re adding explicit <strong>safety<\/strong> and <strong>accessibility<\/strong> supports. That mix produces clear, short-term gains.<\/p>\n<h2>Key Takeaways<\/h2>\n<h3>Short, concrete engineering tasks<\/h3>\n<p>Run brief, focused challenges that follow the <strong>engineering design process<\/strong>. These foster <strong>curiosity<\/strong>, <strong>persistence<\/strong>, and <strong>STEM identity<\/strong> by giving campers repeated opportunities to observe progress and iterate.<\/p>\n<h3>Define numeric success criteria and collect simple metrics<\/h3>\n<p>Pair challenges with clear, numeric success criteria and use scalable measurement tools:<\/p>\n<ul>\n<li><strong>Pre\/post surveys:<\/strong> Keep them to <strong>3\u20135<\/strong> items for quick administration.<\/li>\n<li><strong>Instructor checklists:<\/strong> Fast, observational measures aligned to success criteria.<\/li>\n<li><strong>Artifacts and photos:<\/strong> Capture evidence of learning and design choices.<\/li>\n<\/ul>\n<h3>Structure sessions by age and team size<\/h3>\n<p>Match session length and micro-tasks to developmental level. Recommended team and role structure:<\/p>\n<ul>\n<li>Teams of <strong>3\u20135<\/strong> participants to maximize participation.<\/li>\n<li>Rotate roles each round to build diverse skill sets and leadership experience.<\/li>\n<li>Adjust session length and task complexity by age group for attention and challenge balance.<\/li>\n<\/ul>\n<h3>Enforce safety and inclusion<\/h3>\n<p>Build explicit safety and accessibility supports into every activity:<\/p>\n<ul>\n<li>Require appropriate <strong>PPE<\/strong> and post supervision ratios: <strong>1:10<\/strong>, <strong>1:6<\/strong>, <strong>1:4<\/strong> depending on risk level.<\/li>\n<li>Set clear age limits for tool use and offer <strong>fine-motor alternatives<\/strong> where needed.<\/li>\n<li>Document safety procedures and train instructors on accommodations and de-escalation.<\/li>\n<\/ul>\n<h3>Control costs and scale effectively<\/h3>\n<p>Mix low-cost consumables with shared, higher-cost kits to keep per-camper budgets predictable:<\/p>\n<ul>\n<li>Buy in bulk and track <strong>per-camper<\/strong> costs.<\/li>\n<li>Prioritize <strong>reusable measurement tools<\/strong> and durable kits where possible.<\/li>\n<li>Monitor inventory and plan consumable replenishment to avoid surprises.<\/li>\n<\/ul>\n<p> https:\/\/youtu.be\/MO0jS3NJzys<\/p>\n<h2><strong>Why Engineering Challenges at Camp Matter<\/strong><\/h2>\n<p>We design <strong>engineering challenges<\/strong> because <strong>camps<\/strong> reach a <strong>huge audience<\/strong> and influence future choices. <strong>Eleven million kids<\/strong> attend summer camps each year in the U.S. (<strong>American Camp Association<\/strong>). That <strong>scale<\/strong> gives us a real opportunity to spark <strong>STEM interest<\/strong> early and often.<\/p>\n<h3><strong>Research evidence that supports our approach<\/strong><\/h3>\n<p><strong>Informal STEM settings<\/strong> boost <strong>interest, motivation, and persistence<\/strong> in STEM and help kids form <strong>STEM identities<\/strong> (National Research Council, 2009). I draw on that finding when I build single-day projects that follow the <strong>engineering design process<\/strong>. We keep activities <strong>short, concrete, and visible<\/strong> so learners see progress fast. That approach aligns with evidence showing <strong>informal learning<\/strong> increases <strong>curiosity<\/strong> and <strong>persistence<\/strong> in ways formal lessons sometimes miss. I also prioritize <strong>teamwork and communication<\/strong> because <strong>group problem-solving<\/strong> strengthens identity and persistence in STEM.<\/p>\n<p>We emphasize practical, <strong>hands-on experiences<\/strong> that teach <strong>measurement<\/strong>, <strong>data recording<\/strong>, and <strong>iteration<\/strong>. For examples of how <strong>outdoor settings<\/strong> amplify this kind of learning, see our piece on <a href=\"https:\/\/youngexplorersclub.ch\/the-power-of-outdoor-learning-why-it-works\/\">hands-on learning<\/a>.<\/p>\n<h3><strong>Short-term outcomes to expect and how to measure them<\/strong><\/h3>\n<p>We aim for gains you can observe after a single <strong>multi-hour camp day<\/strong>. Expect immediate shifts in <strong>behavior<\/strong> and <strong>confidence<\/strong>. Below are the outcomes I track and the quick measures I recommend.<\/p>\n<p><strong>Immediate outcomes to look for:<\/strong><\/p>\n<ul>\n<li><strong>Increased curiosity<\/strong>: more question-asking during debriefs.<\/li>\n<li><strong>Better teamwork<\/strong>: clearer roles and faster coordination.<\/li>\n<li><strong>Hands-on skill growth<\/strong>: improved measurement, tool use, and prototype adjustments.<\/li>\n<li><strong>Higher task-specific self-efficacy<\/strong>: willingness to try again after failure.<\/li>\n<li><strong>Simple data practices<\/strong>: consistent recording and basic interpretation.<\/li>\n<\/ul>\n<p><strong>Quick measurement strategy I use:<\/strong><\/p>\n<ul>\n<li><strong>Short pre\/post survey<\/strong>: Administer a <strong>3\u20135 item pre\/post self-efficacy survey<\/strong> (Likert 1\u20135) that campers complete at the start and end of the day.<\/li>\n<li>\n    <strong>Example survey items:<\/strong><\/p>\n<ul>\n<li>&#8220;I can design a simple solution to a problem.&#8221;<\/li>\n<li>&#8220;I can record measurements accurately.&#8221;<\/li>\n<li>&#8220;I can work with a team to improve a design.&#8221;<\/li>\n<\/ul>\n<\/li>\n<li><strong>Instructor checklist<\/strong>: Add a short behavioral checklist for instructors that records observed teamwork behaviors and whether a team iterated on a design.<\/li>\n<li><strong>Artifact collection<\/strong>: Collect one artifact per team (photo or short data sheet) to document hands-on skill growth.<\/li>\n<\/ul>\n<p>I recommend these short-term measures because they capture <strong>immediate impact<\/strong> and are easy to scale across many campers. We use the <strong>engineering design process\u2014Ask, Imagine, Plan, Create, Test, Improve<\/strong>\u2014as the core learning objective and pair it with quick data collection so program staff can report clear gains after a single day.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/youngexplorersclub.ch\/wp-content\/uploads\/2025\/11\/IMG20250702100725-1.jpg\" alt=\"Summer camp Switzerland, International summer camp\" title=\"\"><\/p>\n<h2>Sample Engineering Challenges (detailed, measurable)<\/h2>\n<p>We, at the <strong>Young Explorers Club<\/strong>, always <strong>pre-test<\/strong> materials and record <strong>benchmark data<\/strong> so <strong>leaders<\/strong> can give <strong>campers<\/strong> realistic targets and quick feedback. Below are ten mini-problems with clear <strong>constraints<\/strong>, <strong>numeric success criteria<\/strong>, and compact <strong>rubrics<\/strong> you can use straightaway.<\/p>\n<h3>1) Bridge-building<\/h3>\n<p><strong>Problem:<\/strong> design and build a bridge that spans a gap.<\/p>\n<ul>\n<li><strong>Constraints:<\/strong> popsicle sticks (max <strong>200<\/strong>), white PVA glue, string, binder clips, small weights.<\/li>\n<li><strong>Time:<\/strong> <strong>45\u201375 min<\/strong>.<\/li>\n<li><strong>Group size:<\/strong> <strong>3\u20135<\/strong>.<\/li>\n<li><strong>Success criteria:<\/strong> span \u2265 <strong>30 cm<\/strong> and support \u2265 <strong>2,000 g<\/strong>; if unable, record maximum grams supported.<\/li>\n<li><strong>Assessment:<\/strong> measure span in <strong>cm<\/strong> and max supported <strong>g<\/strong>. Rate design reasoning <strong>1\u20134<\/strong> (1 = poor explanation, 4 = clear force-path logic).<\/li>\n<li><strong>Benchmarks:<\/strong> note pre-test results (typical simple truss designs support ~<strong>1.5\u20133 kg<\/strong>).<\/li>\n<\/ul>\n<h3>2) Egg-drop \/ Impact-absorption<\/h3>\n<p><strong>Problem:<\/strong> protect a raw egg from breaking on impact.<\/p>\n<ul>\n<li><strong>Constraints:<\/strong> cardboard, bubble wrap, tape, straws, cotton.<\/li>\n<li><strong>Time:<\/strong> <strong>45\u201360 min<\/strong>.<\/li>\n<li><strong>Group size:<\/strong> <strong>2\u20134<\/strong>.<\/li>\n<li><strong>Success criteria:<\/strong> survive a <strong>2 m<\/strong> drop with intact egg.<\/li>\n<li><strong>Assessment:<\/strong> record pass\/fail; calculate <strong>% success<\/strong> across groups. Rate cushioning design <strong>1\u20134<\/strong> and document hypotheses tested.<\/li>\n<li><strong>Pre-test:<\/strong> drop platform checks and record common failure modes.<\/li>\n<\/ul>\n<h3>3) Water-filtration challenge<\/h3>\n<p><strong>Problem:<\/strong> produce visibly clearer water from a turbid sample.<\/p>\n<ul>\n<li><strong>Constraints:<\/strong> gravel, sand, activated charcoal, coffee filters, plastic bottles.<\/li>\n<li><strong>Time:<\/strong> <strong>45\u201360 min<\/strong>.<\/li>\n<li><strong>Group size:<\/strong> <strong>2\u20134<\/strong>.<\/li>\n<li><strong>Success criteria:<\/strong> reduce visible turbidity by \u2265 <strong>50%<\/strong> or pass a simple clarity test; optionally measure flow rate (<strong>mL\/sec<\/strong>).<\/li>\n<li><strong>Assessment:<\/strong> weigh or photograph before\/after samples, record <strong>mL\/sec<\/strong> flow; score effectiveness <strong>1\u20134<\/strong>.<\/li>\n<li><strong>Pre-test:<\/strong> leaders should pre-test with the same turbid sample to set a baseline.<\/li>\n<\/ul>\n<h3>4) Solar oven \/ solar cooker<\/h3>\n<p><strong>Problem:<\/strong> concentrate sunlight to heat or melt a food item.<\/p>\n<ul>\n<li><strong>Constraints:<\/strong> pizza box kit or cardboard, aluminum foil, clear plastic wrap.<\/li>\n<li><strong>Time:<\/strong> <strong>60\u2013120 min<\/strong> (sunny outdoor).<\/li>\n<li><strong>Group size:<\/strong> <strong>2\u20134<\/strong>.<\/li>\n<li><strong>Success criteria:<\/strong> reach <strong>60\u201385 \u00b0C<\/strong> on a sunny day; melt chocolate or warm food within <strong>20\u201340 min<\/strong>.<\/li>\n<li><strong>Assessment:<\/strong> log peak temperature with a <strong>thermometer<\/strong> and time-to-melt. Rate insulation and angle tuning <strong>1\u20134<\/strong>.<\/li>\n<li><strong>Benchmarks:<\/strong> record sunny-day benchmarks for your site.<\/li>\n<\/ul>\n<h3>5) Balloon-powered car \/ propulsion<\/h3>\n<p><strong>Problem:<\/strong> propel a vehicle using only stored air.<\/p>\n<ul>\n<li><strong>Constraints:<\/strong> plastic bottles, straws, skewers, bottle-cap wheels, balloons.<\/li>\n<li><strong>Time:<\/strong> <strong>30\u201345 min<\/strong>.<\/li>\n<li><strong>Group size:<\/strong> <strong>2\u20134<\/strong>.<\/li>\n<li><strong>Success criteria:<\/strong> travel \u2265 <strong>10 m<\/strong> on flat surface; optionally measure speed (<strong>m\/s<\/strong>) or distance.<\/li>\n<li><strong>Assessment:<\/strong> run timed trials, average distances, and score drivetrain efficiency <strong>1\u20134<\/strong>.<\/li>\n<li><strong>Pre-test:<\/strong> determine typical distances on your surface conditions.<\/li>\n<\/ul>\n<h3>6) Wind turbine \/ small generator<\/h3>\n<p><strong>Problem:<\/strong> convert wind into usable electrical output.<\/p>\n<ul>\n<li><strong>Constraints:<\/strong> small DC motor (<strong>170\u2013380 rpm<\/strong>), cardboard\/plastic blades, LED, multimeter.<\/li>\n<li><strong>Time:<\/strong> <strong>60\u201390 min<\/strong>.<\/li>\n<li><strong>Group size:<\/strong> <strong>2\u20134<\/strong>.<\/li>\n<li><strong>Success criteria:<\/strong> power an <strong>LED<\/strong> or produce \u2265 <strong>2 V<\/strong> open-circuit under fan\/wind conditions.<\/li>\n<li><strong>Assessment:<\/strong> record open-circuit voltage and LED illumination; score blade design and stability <strong>1\u20134<\/strong>.<\/li>\n<li><strong>Pre-test:<\/strong> use a fan to set expected voltages.<\/li>\n<\/ul>\n<h3>7) Simple circuits &#038; coding<\/h3>\n<p><strong>Problem:<\/strong> build and program a basic interactive circuit.<\/p>\n<ul>\n<li><strong>Constraints:<\/strong> micro:bit or Arduino starter kit, LEDs, resistors, breadboard.<\/li>\n<li><strong>Time:<\/strong> <strong>45\u201390 min<\/strong>.<\/li>\n<li><strong>Group size:<\/strong> <strong>1\u20133<\/strong>.<\/li>\n<li><strong>Success criteria:<\/strong> produce a functioning traffic light or sensor-based buzzer; measure reaction-time improvements if using sensors.<\/li>\n<li><strong>Assessment:<\/strong> test repeatability, count successful runs, score code clarity <strong>1\u20134<\/strong>.<\/li>\n<li><strong>Tip:<\/strong> preload example sketches to avoid lost time.<\/li>\n<\/ul>\n<h3>8) Catapult \/ projectile accuracy<\/h3>\n<p><strong>Problem:<\/strong> launch lightweight projectiles at a target.<\/p>\n<ul>\n<li><strong>Constraints:<\/strong> craft sticks, rubber bands, bottle caps, marshmallows.<\/li>\n<li><strong>Time:<\/strong> <strong>30\u201345 min<\/strong>.<\/li>\n<li><strong>Group size:<\/strong> <strong>2\u20134<\/strong>.<\/li>\n<li><strong>Success criteria:<\/strong> land projectile in a target <strong>3\u20135 m<\/strong> away with \u2265 <strong>3\/5<\/strong> accuracy.<\/li>\n<li><strong>Assessment:<\/strong> record hit rate, angle\/force adjustments, and rate aiming method <strong>1\u20134<\/strong>.<\/li>\n<\/ul>\n<h3>9) Tower \/ tallest-build challenge<\/h3>\n<p><strong>Problem:<\/strong> erect the tallest free-standing tower.<\/p>\n<ul>\n<li><strong>Constraints:<\/strong> newspaper, tape, string, cardboard.<\/li>\n<li><strong>Time:<\/strong> <strong>30\u201345 min<\/strong>.<\/li>\n<li><strong>Group size:<\/strong> <strong>3\u20136<\/strong>.<\/li>\n<li><strong>Success criteria:<\/strong> build \u2265 <strong>50 cm<\/strong> tall and remain upright for <strong>30 seconds<\/strong>.<\/li>\n<li><strong>Assessment:<\/strong> measure height-to-base ratio, score stability and material efficiency <strong>1\u20134<\/strong>.<\/li>\n<\/ul>\n<h3>10) Robotics demo (line follower or obstacle avoidance)<\/h3>\n<p><strong>Problem:<\/strong> program a bot to complete a short course autonomously.<\/p>\n<ul>\n<li><strong>Constraints:<\/strong> Sphero SPRK+, Ozobot Bit, or Makeblock mBot; tablet\/smartphone.<\/li>\n<li><strong>Time:<\/strong> <strong>60\u201390 min<\/strong>.<\/li>\n<li><strong>Group size:<\/strong> <strong>2\u20133<\/strong>.<\/li>\n<li><strong>Success criteria:<\/strong> robot completes a <strong>5 m<\/strong> course autonomously; record number of iterations to success.<\/li>\n<li><strong>Assessment:<\/strong> count iterations and time, rate sensor tuning and algorithm design <strong>1\u20134<\/strong>.<\/li>\n<\/ul>\n<h3>Quick rubric and scoring checklist<\/h3>\n<p>Use the following criteria list when scoring each challenge:<\/p>\n<ul>\n<li><strong>Structural\/functional performance (0\u20134)<\/strong> \u2014 meets numeric objective.<\/li>\n<li><strong>Measurement accuracy (0\u20134)<\/strong> \u2014 records and repeats measurements.<\/li>\n<li><strong>Design reasoning (0\u20134)<\/strong> \u2014 explains choices and trade-offs.<\/li>\n<li><strong>Innovation \/ efficiency (0\u20134)<\/strong> \u2014 clever use of materials and budget.<\/li>\n<li><strong>Teamwork &#038; documentation (0\u20134)<\/strong> \u2014 roles, sketches, and test logs.<\/li>\n<\/ul>\n<p><strong>Recommendation:<\/strong> leaders should supply basic instruments (digital scale, <strong>thermometer<\/strong>, <strong>multimeter<\/strong>, <strong>stopwatch<\/strong>, <strong>tape measure<\/strong>) and share <strong>site benchmarks<\/strong> with campers. For confidence-building and group dynamics tips, <strong>link classroom activities to outdoor challenges<\/strong> to reinforce concepts and teamwork.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/youngexplorersclub.ch\/wp-content\/uploads\/2025\/11\/DSC07000-2.jpg\" alt=\"Summer camp Switzerland, International summer camp\" title=\"\"><\/p>\n<h2>Age Groups, Session Flow &#038; Progressive Scheduling<\/h2>\n<h3>Age bands and session lengths<\/h3>\n<ul>\n<li><strong>Ages 5\u20137 (early elementary):<\/strong> <strong>20\u201330 minute sessions.<\/strong> Use simple materials and high adult support. Keep tasks tactile and repeatable.<\/li>\n<li><strong>Ages 8\u201310 (upper elementary):<\/strong> <strong>30\u201360 minute sessions.<\/strong> Introduce simple tools and small group design work. Encourage shared decision-making.<\/li>\n<li><strong>Ages 11\u201314 (middle school):<\/strong> <strong>45\u201390 minute sessions.<\/strong> Run fuller design cycles and add basic electronics or programming. Expect more independent trouble-shooting.<\/li>\n<li><strong>Ages 15+ (high school):<\/strong> <strong>60\u2013120+ minute sessions.<\/strong> Support advanced builds, prototyping and data collection. Let students lead iterations and documentation.<\/li>\n<li><strong>Attention span rule-of-thumb:<\/strong> plan roughly <strong>2\u20133 minutes per year of age<\/strong> as a heuristic for focused work segments. Use that to set session pacing and breaks.<\/li>\n<li><strong>Team size:<\/strong> <strong>3\u20135 campers per team<\/strong> maximizes participation. Assign scaffolded roles like <strong>CEO\/designer, builder<\/strong> and <strong>tester\/recorder<\/strong> so quieter kids contribute.<\/li>\n<li><strong>Session durations to remember:<\/strong> <strong>20\u201330 \/ 30\u201360 \/ 45\u201390 \/ 60\u2013120 minutes<\/strong>; <strong>session split minutes:<\/strong> 5\u201310 \/ 25\u201335 \/ 5\u201310 \/ 5\u201310.<\/li>\n<\/ul>\n<p><strong>We break longer engineering cycles into 15\u201320 minute micro-tasks<\/strong> (ideation, build, test, iterate). That keeps attention up and gives repeated wins. I expect teams to <strong>plan, prototype, test and tweak<\/strong> within each micro-task. <strong>Rotate roles each micro-task<\/strong> to build skills and ensure shared ownership.<\/p>\n<p><strong>Plan the microstructure for a standard 45\u201360 minute session like this:<\/strong><\/p>\n<ul>\n<li><strong>5\u201310 minutes:<\/strong> challenge brief and a quick safety demonstration. Be direct and show one clear example.<\/li>\n<li><strong>25\u201335 minutes:<\/strong> build, test and iterate. Coach quietly; ask targeted questions to push thinking.<\/li>\n<li><strong>5\u201310 minutes:<\/strong> measurement and data collection. Record one or two clear metrics.<\/li>\n<li><strong>5\u201310 minutes:<\/strong> reflection and sharing. Have each team state one success and one lesson.<\/li>\n<\/ul>\n<p><strong>For 8\u201310-year-olds<\/strong> I recommend a <strong>45-minute flow:<\/strong> 10 minutes intro and demo, 25 minutes build\/test, 10 minutes share and reflection. That rhythm fits attention span and gives time for meaningful iteration.<\/p>\n<p><strong>Use clear performance targets<\/strong> to make challenges concrete. I design progressive daily schedules like this:<\/p>\n<ul>\n<li><strong>Morning short challenge (30\u201345 minutes):<\/strong> quick warm-ups such as a balloon car or tower-build. Set simple goals (e.g., travel \u226510 m or stand \u226550 cm). These teach rapid ideation and immediate testing.<\/li>\n<li><strong>Midday medium challenge (60\u201390 minutes):<\/strong> fuller design jobs like bridge-building or egg-drop. Define measurable targets (e.g., support \u22652 kg or survive a 2 m drop). Add a constrained materials list to encourage trade-offs.<\/li>\n<li><strong>Afternoon extended challenge (90\u2013180 minutes):<\/strong> long-form projects such as small robotics or a solar oven. Set stretch goals (e.g., reach 60\u201385 \u00b0C or complete a 5\u201310 m autonomous course) and require a short design log. These sessions push documentation and iterative debugging.<\/li>\n<\/ul>\n<p><strong>I keep scaffolding tight early and fade it<\/strong> as campers gain competence. For younger groups I give explicit success criteria and templates. Older teams get hypothesis statements and data sheets. That way, the design cycle becomes a habit rather than a mystery.<\/p>\n<p><strong>To boost creativity and team habits<\/strong> I link hands-on tasks to reflection prompts and quick data collection. For ideas on structuring exercises that strengthen inventive thinking see <a href=\"https:\/\/youngexplorersclub.ch\/how-camps-encourage-creativity-and-problem-solving\/\">creativity and problem-solving<\/a>.<\/p>\n<p>\n<div class=\"entry-content-asset videofit\"><iframe loading=\"lazy\" title=\"Adrenaline Summer Camp - Young Explorers Club\" width=\"720\" height=\"405\" src=\"https:\/\/www.youtube.com\/embed\/dGCrznuJqJg?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/div>\n<\/p>\n<h2>Safety, Risk Management &#038; Inclusion (explicit)<\/h2>\n<p>We set clear <strong>safety floors<\/strong> for every <strong>engineering station<\/strong> and enforce them as <strong>non-negotiable<\/strong>. We require minimum <strong>PPE<\/strong> at each workstation: <strong>safety goggles<\/strong>, <strong>heat-resistant gloves<\/strong> for hot glue or foil work, an accessible <strong>first-aid kit<\/strong>, and a nearby <strong>fire extinguisher<\/strong>. We label stations by <strong>risk level<\/strong> and post the <strong>allowed ages<\/strong> and <strong>supervision ratio<\/strong> at the entrance.<\/p>\n<p>I assign <strong>supervision ratios<\/strong> based on activity risk and staff skill. Use these conservative targets as a baseline:<\/p>\n<ul>\n<li><strong>Low-risk activities<\/strong>: <strong>1 adult : 10 campers<\/strong><\/li>\n<li><strong>Medium-risk or active tool use<\/strong>: <strong>1 adult : 6 campers<\/strong><\/li>\n<li><strong>High-risk stations<\/strong> involving <strong>fire, heat, or cutting<\/strong>: <strong>1 adult : 4 campers<\/strong><\/li>\n<\/ul>\n<p>For example, <strong>hot-glue gun stations<\/strong> and any <strong>open-flame<\/strong> or heat-source station must operate at a <strong>1:4<\/strong> ratio. We also limit tool access by <strong>age<\/strong>: <strong>scissors<\/strong> and <strong>hot glue<\/strong> are allowed with supervision at ages <strong>7+<\/strong>; <strong>craft knives<\/strong>, <strong>soldering irons<\/strong>, and <strong>power tools<\/strong> are restricted to ages <strong>12+<\/strong> and only with <strong>direct adult oversight<\/strong>.<\/p>\n<p>I train staff on <strong>tool safety<\/strong>, <strong>hot glue safety<\/strong>, and <strong>emergency response<\/strong> before every session. Each session must include at least one staff member trained in <strong>first aid<\/strong> and emergency procedures. <strong>Staff briefings<\/strong> cover hazard recognition, <strong>extinguisher use<\/strong>, and rapid <strong>evacuation steps<\/strong>. We run short drills so adults react confidently instead of freezing.<\/p>\n<p>I design stations to reduce common human errors. That means <strong>secure work surfaces<\/strong>, <strong>clamp options<\/strong> instead of handheld cutting, <strong>clear off switches<\/strong> for power tools, and designated <strong>cooling racks<\/strong> for hot items. We post simple, high-contrast visual instructions at each station and require <strong>hair tied back<\/strong> and <strong>no loose clothing<\/strong>. <strong>PPE stays on<\/strong> while tools are powered; kids remove gloves only after hands cool and tools are unplugged.<\/p>\n<h3>Checklist and training<\/h3>\n<p>Before any session begins, staff and campers sign off on a short checklist so responsibilities are explicit:<\/p>\n<ul>\n<li><strong>PPE<\/strong>: goggles on, heat-resistant gloves available where needed.<\/li>\n<li><strong>Clothing<\/strong>: no loose sleeves; long hair tied back.<\/li>\n<li><strong>Tool limits<\/strong>: confirm age eligibility (<strong>7+<\/strong> for scissors\/hot glue; <strong>12+<\/strong> for soldering\/power tools).<\/li>\n<li><strong>Station readiness<\/strong>: fire extinguisher and first-aid kit accessible.<\/li>\n<li><strong>Supervision ratio<\/strong>: posted and followed (<strong>1:10<\/strong> \/ <strong>1:6<\/strong> \/ <strong>1:4<\/strong>).<\/li>\n<li><strong>Emergency contact<\/strong>: at least one staff certified in first aid present.<\/li>\n<\/ul>\n<p>We reuse this checklist as a <strong>teaching moment<\/strong>. Staff talk through why each item matters and have campers practice <strong>safe tool handoffs<\/strong> and <strong>unplugging procedures<\/strong>.<\/p>\n<p>I build <strong>inclusion<\/strong> and <strong>accessibility<\/strong> into every challenge so <strong>equity<\/strong> and <strong>universal design<\/strong> drive participation. Offer <strong>fine-motor alternatives<\/strong> such as larger grips, fastening systems instead of tiny screws, and single-step tool tasks. Provide <strong>tactile and visual instructions<\/strong> and allow <strong>paired programming<\/strong> so campers with differing abilities collaborate. I structure <strong>mixed-gender teams<\/strong> and highlight diverse role models to reduce <strong>stereotype threat<\/strong>. Ensure at least one <strong>low-tech option<\/strong> each day so kids can still contribute meaningfully if they opt out of higher-tech tasks.<\/p>\n<p>I also plan for <strong>outdoor safety<\/strong> and <strong>sustainability<\/strong>. Encourage <strong>SPF 30+<\/strong> sun protection and schedule <strong>hydration breaks<\/strong>\u2014one water break every <strong>45\u201360 minutes<\/strong> in warm weather. Check for <strong>ticks<\/strong> after outdoor sessions and teach campers how to inspect clothing and skin. Link hands-on engineering to safe outdoor practice and reinforce it with short safety talks about local flora and <strong>Leave No Trace<\/strong> care; see more on <a href=\"https:\/\/youngexplorersclub.ch\/the-power-of-outdoor-learning-why-it-works\/\">outdoor learning<\/a>.<\/p>\n<p>Finally, we <strong>audit<\/strong> and iterate. After each session we record <strong>incidents<\/strong>, <strong>near misses<\/strong>, and <strong>accessibility gaps<\/strong>. I use that data to adjust supervision ratios, <strong>retrain staff<\/strong>, and swap or retrofit stations so <strong>safety<\/strong>, <strong>tool safety<\/strong>, <strong>first aid<\/strong>, <strong>PPE<\/strong>, and <strong>accessibility<\/strong> remain active priorities.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/youngexplorersclub.ch\/wp-content\/uploads\/2025\/11\/DSCF7071-2.jpg\" alt=\"Summer camp Switzerland, International summer camp\" title=\"\"><\/p>\n<h2>Kits, Tools, Equipment &amp; Budgeting<\/h2>\n<p>We plan gear around <strong>learning goals<\/strong> and per-camper <strong>cost limits<\/strong>. I keep <strong>measurement tools<\/strong> mandatory so kids collect real data and iterate. We favor <strong>reusable hardware<\/strong> and <strong>cheap consumables<\/strong> for rapid prototyping. I also balance a few <strong>higher-cost kits<\/strong> so teams experience <strong>electronics<\/strong> and <strong>robotics<\/strong>.<\/p>\n<h3>Essential supplies and sample kits<\/h3>\n<p>Below are the items I buy regularly and how I group them for activities:<\/p>\n<ul>\n<li><strong>Consumables and low-cost items:<\/strong> popsicle sticks, masking tape, duct tape, cardboard, hot glue sticks, rubber bands, balloons, straws. Example bulk pricing: <strong>popsicle sticks<\/strong> (1,000 pack about $10\u2013$25), <strong>hot glue sticks<\/strong> $5\u2013$10 per 100, <strong>hot glue gun<\/strong> $8\u2013$20.<\/li>\n<li><strong>Electronics and programmable kits:<\/strong> <strong>micro:bit Go Kit<\/strong>, <strong>Arduino Uno Starter Kit<\/strong>, <strong>Raspberry Pi 4<\/strong> (or <strong>Pico<\/strong>), <strong>Snap Circuits<\/strong>, <strong>Makey Makey<\/strong>. Typical kit price ranges: <strong>micro:bit kit<\/strong> $20\u2013$40; <strong>Arduino starter<\/strong> $25\u2013$50; <strong>Raspberry Pi<\/strong> varies by model.<\/li>\n<li><strong>Robotics and STEM kits:<\/strong> <strong>LEGO Education WeDo 2.0<\/strong>, <strong>LEGO SPIKE Prime<\/strong>, <strong>Sphero SPRK+\/Sphero Mini<\/strong>, <strong>Ozobot Bit<\/strong>, <strong>Makeblock mBot<\/strong>, <strong>VEX GO<\/strong>. Price examples: <strong>Ozobot<\/strong> $60\u2013$100; <strong>Sphero<\/strong> $100\u2013$150; <strong>LEGO WeDo<\/strong> around $160.<\/li>\n<li><strong>Measurement tools:<\/strong> <strong>kitchen scale<\/strong> (0\u20135 kg), <strong>digital multimeter<\/strong>, <strong>thermometer<\/strong> (\u00b0C), <strong>measuring tape<\/strong>, <strong>stopwatch<\/strong>. I treat these as <strong>mandatory<\/strong> for any data-based challenge.<\/li>\n<\/ul>\n<p>I often link a <strong>micro:bit<\/strong> into simple sensor projects to teach loops and sensing while keeping costs low: <a href=\"https:\/\/youngexplorersclub.ch\/the-power-of-outdoor-learning-why-it-works\/\">micro:bit<\/a>.<\/p>\n<h3>Per-camper budget tiers I use<\/h3>\n<ul>\n<li><strong>Low-cost model:<\/strong> $3\u2013$10 per camper per activity. This covers basic consumables and simple challenges.<\/li>\n<li><strong>Mid-range model:<\/strong> $10\u2013$30 per camper per activity. Includes microcontrollers or shared electronics components.<\/li>\n<li><strong>High-end\/kit model:<\/strong> $30\u2013$100+ per camper. This covers robotics kits or a one-per-two-kids approach.<\/li>\n<\/ul>\n<h3>Sample budget I build from real runs<\/h3>\n<p>A bridge-building exercise for <strong>20 campers<\/strong>, split into four groups:<\/p>\n<ul>\n<li><strong>Popsicle sticks:<\/strong> $10<\/li>\n<li><strong>Glue:<\/strong> $8<\/li>\n<li><strong>Weights for testing:<\/strong> $10<\/li>\n<\/ul>\n<p><strong>Total \u2248 $28<\/strong>, or about <strong>$1.40 per camper<\/strong>. I use this to show staff how inexpensive a high-impact engineering activity can be.<\/p>\n<h3>Practical purchasing and reuse tips<\/h3>\n<ul>\n<li><strong>Buy bulk:<\/strong> I buy consumables in bulk to reduce per-unit cost and keep a running inventory list.<\/li>\n<li><strong>Solicit donations:<\/strong> I ask local schools for classroom leftovers.<\/li>\n<li><strong>Coordinate community resources:<\/strong> Work with tool-lending libraries for meters and scales.<\/li>\n<li><strong>Rotate kits:<\/strong> I rotate high-cost kits between sessions so robotics sets serve multiple groups across a week.<\/li>\n<\/ul>\n<h3>Tools and safety<\/h3>\n<p>I mandate at least one <strong>thermometer<\/strong> and a <strong>kitchen scale<\/strong> for experiments that measure temperature or mass. A <strong>digital multimeter<\/strong> is required when campers work with circuits. I train staff to inspect <strong>batteries<\/strong> and <strong>cables<\/strong> each morning and to store small consumables in <strong>labeled bins<\/strong> to avoid waste.<\/p>\n<h3>Choosing kits for learning outcomes<\/h3>\n<p>I pick kits by <strong>learning objective<\/strong>, not brand. Use <strong>microcontrollers<\/strong> (<strong>micro:bit<\/strong>, <strong>Arduino Uno<\/strong>, <strong>Raspberry Pi<\/strong>) when I want <strong>coding<\/strong> and <strong>sensing<\/strong>. Use <strong>Sphero<\/strong>, <strong>Ozobot<\/strong>, or <strong>LEGO WeDo<\/strong> when I want tangible <strong>robot behaviors<\/strong> and iterative design. <strong>Snap Circuits<\/strong> and <strong>Makey Makey<\/strong> are excellent for quick wins and classroom-friendly demonstrations.<\/p>\n<h3>Scaling and cost control<\/h3>\n<p>To keep per-camper costs down I:<\/p>\n<ul>\n<li><strong>Mix activities:<\/strong> Combine low-cost consumable activities with occasional mid\/high-cost kit sessions.<\/li>\n<li><strong>Share kits:<\/strong> Share one expensive kit across multiple teams.<\/li>\n<li><strong>Maintain kits:<\/strong> Schedule repair and cleaning days so kits last longer.<\/li>\n<li><strong>Track spending:<\/strong> Track per-activity spend and adjust materials lists based on outcomes.<\/li>\n<\/ul>\n<p>I recommend starting each season with a <strong>budget ledger<\/strong> that lists the kit price ranges (<strong>micro:bit<\/strong> $20\u2013$40; <strong>Arduino<\/strong> $25\u2013$50; <strong>Ozobot<\/strong> $60\u2013$100; <strong>Sphero<\/strong> $100\u2013$150; <strong>LEGO WeDo<\/strong> ~$160) and the three <strong>budget tiers<\/strong>. That ledger helps program leads plan activities that meet <strong>learning goals<\/strong> without surprising costs.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/youngexplorersclub.ch\/wp-content\/uploads\/2025\/11\/PXL_20250714_142204116-1.jpg\" alt=\"Summer camp Switzerland, International summer camp\" title=\"\"><\/p>\n<h2>Assessment, Data Collection &amp; Program Improvement<\/h2>\n<p>We, at the <strong>young explorers club<\/strong>, set clear <strong>assessment goals<\/strong> for every <strong>engineering challenge<\/strong>. <strong>Assessment<\/strong> emphasizes the <strong>engineering design process<\/strong>, <strong>iterations<\/strong>, and <strong>measurable outcomes<\/strong> so we can drive <strong>program evaluation<\/strong> and <strong>continuous improvement<\/strong>.<\/p>\n<h3>Data collection templates and tools<\/h3>\n<p>Below I list the minimum objective metrics, recommended measurement tools, a simple log sheet, a short pre\/post survey, and a 4\u2011point rubric you can copy into session folders.<\/p>\n<h3>Minimum objective metrics to collect (units shown)<\/h3>\n<ul>\n<li><strong>Support weight<\/strong> \u2014 grams (g) or kilograms (kg)<\/li>\n<li><strong>Distance<\/strong> \u2014 meters (m)<\/li>\n<li><strong>Temperature<\/strong> \u2014 degrees Celsius (\u00b0C)<\/li>\n<li><strong>Time to first working prototype<\/strong> \u2014 minutes (min)<\/li>\n<li><strong>Iterations per team<\/strong> \u2014 count of prototypes<\/li>\n<li><strong>Success\/drop\/survival rate<\/strong> \u2014 percent (%)<\/li>\n<\/ul>\n<p><strong>Collect at least three objective metrics per challenge<\/strong> (for example: <strong>support weight<\/strong> in g, <strong>distance<\/strong> in m, <strong>temperature<\/strong> in \u00b0C).<\/p>\n<h3>Measurement tools to have on hand<\/h3>\n<ul>\n<li><strong>Precision scale<\/strong> (g\/kg)<\/li>\n<li><strong>Tape measure or rangefinder<\/strong> (m)<\/li>\n<li><strong>Thermometer<\/strong> (\u00b0C)<\/li>\n<li><strong>Multimeter<\/strong> (V)<\/li>\n<li><strong>Stopwatch or phone timer<\/strong> (min)<\/li>\n<li><strong>Simple digital camera or tablet<\/strong> for photos and documentation<\/li>\n<\/ul>\n<h3>Simple log sheet fields<\/h3>\n<p>(use this as a paper or spreadsheet template)<\/p>\n<ul>\n<li><strong>Team name<\/strong><\/li>\n<li><strong>Start time<\/strong><\/li>\n<li><strong>Iterations<\/strong> (count)<\/li>\n<li><strong>Time to first working prototype<\/strong> (min)<\/li>\n<li><strong>Best metric<\/strong> (numeric with unit)<\/li>\n<li><strong>Success rate for the trial<\/strong> (%)<\/li>\n<li><strong>Notes<\/strong> (design changes, materials)<\/li>\n<li><strong>Safety incidents<\/strong> (Y\/N + brief detail)<\/li>\n<\/ul>\n<h3>Short pre\/post self-efficacy survey<\/h3>\n<p><strong>Likert 1\u20135; three to five items recommended<\/strong>:<\/p>\n<ol>\n<li><strong>I feel confident building simple prototypes.<\/strong> (1\u20135)<\/li>\n<li><strong>I enjoy solving engineering problems.<\/strong> (1\u20135)<\/li>\n<li><strong>I can test and improve a design after feedback.<\/strong> (1\u20135)<\/li>\n<li><strong>I understand how to measure performance metrics.<\/strong> (1\u20135) \u2014 optional fourth item<\/li>\n<\/ol>\n<h3>Sample rubric \u2014 4\u2011point scale (1 = novice, 4 = advanced)<\/h3>\n<ul>\n<li>\n    <strong>Teamwork:<\/strong><\/p>\n<ul>\n<li><strong>1:<\/strong> Rare cooperation; unclear roles.<\/li>\n<li><strong>2:<\/strong> Some collaboration; roles shifting.<\/li>\n<li><strong>3:<\/strong> Consistent cooperation; clear roles most of the time.<\/li>\n<li><strong>4:<\/strong> Fully coordinated; team anticipates each other.<\/li>\n<\/ul>\n<\/li>\n<li>\n    <strong>Design reasoning:<\/strong><\/p>\n<ul>\n<li><strong>1:<\/strong> No clear rationale for choices.<\/li>\n<li><strong>2:<\/strong> Limited reasoning; few cause-effect links.<\/li>\n<li><strong>3:<\/strong> Logical choices with evidence from tests.<\/li>\n<li><strong>4:<\/strong> Strong reasoning; iterative decisions based on data.<\/li>\n<\/ul>\n<\/li>\n<li>\n    <strong>Testing &amp; documentation:<\/strong><\/p>\n<ul>\n<li><strong>1:<\/strong> No tests recorded.<\/li>\n<li><strong>2:<\/strong> Tests done but poorly documented.<\/li>\n<li><strong>3:<\/strong> Tests logged with basic analysis.<\/li>\n<li><strong>4:<\/strong> Systematic testing, clear logs, photos, and conclusions.<\/li>\n<\/ul>\n<\/li>\n<li>\n    <strong>Final performance (use objective metrics):<\/strong><\/p>\n<ul>\n<li><strong>1:<\/strong> Did not meet basic criteria.<\/li>\n<li><strong>2:<\/strong> Partially met target; inconsistent results.<\/li>\n<li><strong>3:<\/strong> Met challenge goal reliably.<\/li>\n<li><strong>4:<\/strong> Exceeded expectations; reproducible high performance.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong>We use the log sheets and rubric to produce quick visuals each day.<\/strong> Simple <strong>bar charts<\/strong> of best performance per team and <strong>scatter plots<\/strong> of iterations versus final metric reveal patterns fast. <strong>Staff run short debriefs after each session<\/strong> to capture logistics notes and any safety incidents while memories are fresh. <strong>Weekly aggregated reporting<\/strong> should include <strong>average iterations per team<\/strong>, <strong>median time to first working prototype<\/strong>, and <strong>percent success toward challenge goals<\/strong>; those numbers guide immediate curriculum adjustments.<\/p>\n<p>When staff review results, they look for <strong>tradeoffs<\/strong> (fewer iterations but higher success rate, or lots of prototypes with little performance gain). I recommend <strong>prioritizing one action per week<\/strong>: adjust materials, change time limits, or add a mini\u2011lesson on testing techniques. We also cross\u2011reference <strong>objective metrics<\/strong> with observational notes on engagement and learning\u2014linking performance metrics to observations about <a href=\"https:\/\/youngexplorersclub.ch\/the-power-of-outdoor-learning-why-it-works\/\">outdoor learning<\/a> helps justify shifts in session structure.<\/p>\n<p><strong>Keep data capture simple and fast.<\/strong> Clear fields, short surveys, and a tight rubric let staff spend time coaching rather than filling forms. <strong>Continuous data collection<\/strong> and <strong>weekly reflection<\/strong> close the loop so our engineering challenges yield better learning, stronger prototypes, and measurable growth in confidence.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/youngexplorersclub.ch\/wp-content\/uploads\/2025\/11\/DSCF6774-2.jpg\" alt=\"Summer camp Switzerland, International summer camp\" title=\"\"><\/p>\n<section>\n<h2>Sources<\/h2>\n<p>American Camp Association \u2014 Camping Industry Facts and Trends<\/p>\n<p><a href=\"https:\/\/nap.nationalacademies.org\/catalog\/12190\/learning-science-in-informal-environments-people-places-and-pursuits\" target=\"_blank\" rel=\"noopener\">National Research Council \u2014 Learning Science in Informal Environments: People, Places, and Pursuits (2009)<\/a><\/p>\n<p><a href=\"https:\/\/www.afterschoolalliance.org\/AA3PM\/\" target=\"_blank\" rel=\"noopener\">Afterschool Alliance \u2014 America After 3PM<\/a><\/p>\n<p>Child Development Institute \u2014 Attention Span by Age<\/p>\n<p><a href=\"https:\/\/www.teachengineering.org\/\" target=\"_blank\" rel=\"noopener\">TeachEngineering \u2014 Free K-12 Engineering Curriculum<\/a><\/p>\n<p><a href=\"https:\/\/www.sciencebuddies.org\/\" target=\"_blank\" rel=\"noopener\">Science Buddies \u2014 Project Ideas, Answers, &amp; Tools for Students and Teachers<\/a><\/p>\n<p><a href=\"https:\/\/education.lego.com\/en-us\/products\/lego-education-wedo-2-0-core-set\/45300\" target=\"_blank\" rel=\"noopener\">LEGO Education \u2014 LEGO Education WeDo 2.0 Core Set<\/a><\/p>\n<p><a href=\"https:\/\/microbit.org\/\" target=\"_blank\" rel=\"noopener\">micro:bit Foundation \u2014 micro:bit<\/a><\/p>\n<p><a href=\"https:\/\/store.arduino.cc\/products\/arduino-starter-kit-multi-language\" target=\"_blank\" rel=\"noopener\">Arduino \u2014 Arduino Official Starter Kit<\/a><\/p>\n<p><a href=\"https:\/\/www.raspberrypi.org\/products\/raspberry-pi-pico\/\" target=\"_blank\" rel=\"noopener\">Raspberry Pi Foundation \u2014 Raspberry Pi Pico<\/a><\/p>\n<p>Sphero \u2014 Sphero SPRK+<\/p>\n<p><a href=\"https:\/\/ozobot.com\/education\" target=\"_blank\" rel=\"noopener\">Ozobot \u2014 Ozobot Education (Bit)<\/a><\/p>\n<p><a href=\"https:\/\/makeymakey.com\/\" target=\"_blank\" rel=\"noopener\">Makey Makey \u2014 Makey Makey<\/a><\/p>\n<p><a href=\"https:\/\/ncses.nsf.gov\/indicators\" target=\"_blank\" rel=\"noopener\">National Science Foundation (NCSES) \u2014 Science &amp; Engineering Indicators<\/a><\/p>\n<p>AAUW \u2014 Why So Few? Women in Science, Technology, Engineering, and Mathematics<\/p>\n<\/section>\n","protected":false},"excerpt":{"rendered":"<p>Hands-on engineering challenges at camp: short design cycles, clear metrics, safety &#038; accessibility to boost curiosity, teamwork and STEM<\/p>\n","protected":false},"author":1,"featured_media":45346,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_kad_blocks_custom_css":"","_kad_blocks_head_custom_js":"","_kad_blocks_body_custom_js":"","_kad_blocks_footer_custom_js":"","_kad_post_transparent":"","_kad_post_title":"","_kad_post_layout":"","_kad_post_sidebar_id":"","_kad_post_content_style":"","_kad_post_vertical_padding":"","_kad_post_feature":"","_kad_post_feature_position":"","_kad_post_header":false,"_kad_post_footer":false,"_kad_post_classname":"","_joinchat":[],"footnotes":""},"categories":[307,298,302,291,292],"tags":[],"class_list":["post-67890","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-camping-en","category-climbing-en","category-cycling-en","category-explores","category-travel-en"],"wpml_language":null,"taxonomy_info":{"category":[{"value":307,"label":"Camping"},{"value":298,"label":"Climbing"},{"value":302,"label":"Cycling"},{"value":291,"label":"Explores"},{"value":292,"label":"Travel"}]},"featured_image_src_large":["https:\/\/youngexplorersclub.ch\/wp-content\/uploads\/2025\/10\/Young-Explorers-Camps-2024-Bike-Travel-July-74-Copy-1024x683.jpg",1024,683,true],"author_info":{"display_name":"grivas","author_link":"https:\/\/youngexplorersclub.ch\/fr\/author\/grivas\/"},"comment_info":"","category_info":[{"term_id":307,"name":"Camping","slug":"camping-en","term_group":0,"term_taxonomy_id":307,"taxonomy":"category","description":"","parent":0,"count":500,"filter":"raw","cat_ID":307,"category_count":500,"category_description":"","cat_name":"Camping","category_nicename":"camping-en","category_parent":0},{"term_id":298,"name":"Climbing","slug":"climbing-en","term_group":0,"term_taxonomy_id":298,"taxonomy":"category","description":"","parent":0,"count":500,"filter":"raw","cat_ID":298,"category_count":500,"category_description":"","cat_name":"Climbing","category_nicename":"climbing-en","category_parent":0},{"term_id":302,"name":"Cycling","slug":"cycling-en","term_group":0,"term_taxonomy_id":302,"taxonomy":"category","description":"","parent":0,"count":500,"filter":"raw","cat_ID":302,"category_count":500,"category_description":"","cat_name":"Cycling","category_nicename":"cycling-en","category_parent":0},{"term_id":291,"name":"Explores","slug":"explores","term_group":0,"term_taxonomy_id":291,"taxonomy":"category","description":"","parent":0,"count":500,"filter":"raw","cat_ID":291,"category_count":500,"category_description":"","cat_name":"Explores","category_nicename":"explores","category_parent":0},{"term_id":292,"name":"Travel","slug":"travel-en","term_group":0,"term_taxonomy_id":292,"taxonomy":"category","description":"","parent":0,"count":499,"filter":"raw","cat_ID":292,"category_count":499,"category_description":"","cat_name":"Travel","category_nicename":"travel-en","category_parent":0}],"tag_info":false,"_links":{"self":[{"href":"https:\/\/youngexplorersclub.ch\/fr\/wp-json\/wp\/v2\/posts\/67890","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/youngexplorersclub.ch\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/youngexplorersclub.ch\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/youngexplorersclub.ch\/fr\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/youngexplorersclub.ch\/fr\/wp-json\/wp\/v2\/comments?post=67890"}],"version-history":[{"count":0,"href":"https:\/\/youngexplorersclub.ch\/fr\/wp-json\/wp\/v2\/posts\/67890\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/youngexplorersclub.ch\/fr\/wp-json\/wp\/v2\/media\/45346"}],"wp:attachment":[{"href":"https:\/\/youngexplorersclub.ch\/fr\/wp-json\/wp\/v2\/media?parent=67890"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/youngexplorersclub.ch\/fr\/wp-json\/wp\/v2\/categories?post=67890"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/youngexplorersclub.ch\/fr\/wp-json\/wp\/v2\/tags?post=67890"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}